CHRONO MA:GIA (クロノマギア)

Upcoming Balance Adjustments

Here’s a preview of some of the balance adjustments coming soon!

[Availability]
After the Friday, 6/22/2018 maintenance (tentative)

These adjustments are intended to have the following effects:

  • ・To keep battles exciting in the later stages, the damage suffered after running out of cards has been adjusted. Never give up!
  • ・Various immunity effects (Resist Stone/Slay, Resist Poison/Stun, etc.) have been combined into a single general immunity to status effects. This immunity also applies to type changes and transformations (into Piggy, etc.), so creatures with this immunity can contribute greatly when it comes to controlling the battlefield!
  • ・To add more versatility, a number of Life 1 creatures have been boosted to Life 2. Bishop, Shaman, and others have interesting skills, so give them another look!
  • ・The Pygmy Dragons now benefit from newly added skills!
  • ・Other creatures have received boost and a number of Magia Skills have been adjusted. We hope you’ll discover new uses and combos for the adjusted cards!

See below for details.

Rule Adjustments

The damage suffered each turn after running out of cards to draw has been adjusted.

Pre-Adjustment:
1 → 2 → 4 → 8 → …
Post-Adjustment:
1 → 2 → 3 → 4 → …

Gifted Adjustments

Gifted Adjustments
Leo ・Magia Skill "Desperado" Cost Adjustment
×1

Honoka ・Magia Skill "Guardian Talisman" Cost Adjustment
×1

Gamayla ・Magia Skill "Dragon Breath" Effect Adjustment
Pre-Adjustment: Deal 5 damage to all enemies.

Post-Adjustment: Deal 6 damage to all enemies.

Creature Card Adjustments

Rarity Card Adjustments
L Oceanus, Scourge of the Seas ・Skill Effect Adjustment
Pre-Adjustment: Enhanced Steal
When this creature damages opposing Gifted, opponent loses 1-2 MP.

Post-Adjustment: Enhanced Steal
When this creature damages opposing Gifted, opponent loses 3 MP.
Psyche, Fae Blade Princess Life 4 ⇒ 5
Gaia, Earth Goddess Life 5 ⇒ 6
Ancient Emperor Yamato Takeru ・Skill Added: Draw Attack - Mortal
Effect: When this creature damages opposing Gifted, draw 1 Mortal card.
SR Amphitrite, Mother of Oceans ・Skill Effect Adjustment
Pre-Adjustment: Selfless Love
Upon summoning this creature, creatures adjacent to this one gain +1 Life, Immunity: Poison, Immunity: Stun, Immunity: Stone, and Immunity: Instant Slay.

Post-Adjustment: Selfless Love
Upon summoning this creature, adjacent creatures gain +1 Life, cannot be instantly slain or inflicted with any status effects.
Hektor the Dragon Champion Attack 2 ⇒ 3
Destroyer Colossus Enceladus Cost 8 ⇒ 7
Corpse Dragon Attack 4 ⇒ 5
Phoenix Life 1 ⇒ 3
R Seiryu Cost 6 ⇒ 5
Abyssal Shark ・Life 5 ⇒ 6
・Skill Added: Chomp
Effect: When this creature damages opposing Gifted, obliterate the oldest card from your opponent's graveyard.
Perseus the Blessed ・Skill Effect Adjustment
Pre-Adjustment: Resist Stone/Slay
This creature cannot be instantly slain or inflicted with Stone.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Charon, Stygian Ferryman ・Skill Effect Adjustment
Pre-Adjustment: Resist Stone/Slay
This creature cannot be instantly slain or inflicted with Stone.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Soul-eating Seahorse ・Cost 5 ⇒ 4
・Life 2 ⇒ 4
・Skill Effect Adjustment
Pre-Adjustment: Resist Poison/Stun
This creature can't be inflicted with Poison or Stun.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Beast Reaper ・Skill Effect Adjustment
Pre-Adjustment: Resist Poison/Stun
This creature can't be inflicted with Poison or Stun.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Cetus Life 8 ⇒ 9
Gryphon Life 1 ⇒ 2
Hippokampoi Attack 1 ⇒ 2
Medea the Rebellious Princess Attack 1 ⇒ 2
Konga, Champion of Beasts Life 4 ⇒ 5
C Blue Pygmy Dragon ・Skill Added: Metal Hunter
If target is a Construct, deal an additional 3 fixed damage.
Black Pygmy Dragon ・Skill Added: Man Hunter
If target is a Mortal, deal an additional 3 fixed damage.
White Pygmy Dragon ・Skill Added: Zombie Hunter
If target is Undead, deal an additional 3 fixed damage.
Green Pygmy Dragon ・Skill Added: Devil Hunter
If target is a Demon, deal an additional 3 fixed damage.
Green Dragon ・Life 4 ⇒ 5
・Skill Added: Chomp
Effect: When this creature damages opposing Gifted, obliterate the oldest card from your opponent's graveyard.
Dwarf ・Skill Effect Adjustment
Pre-Adjustment: Resist Stone/Slay
This creature cannot be instantly slain or inflicted with Stone.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Gigas ・Skill Effect Adjustment
Pre-Adjustment: Resist Stone/Slay
This creature cannot be instantly slain or inflicted with Stone.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Beast Soldier ・Skill Effect Adjustment
Pre-Adjustment: Resist Poison/Stun
This creature can't be inflicted with Poison or Stun.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Gill Man ・Skill Effect Adjustment
Pre-Adjustment: Resist Poison/Stun
This creature can't be inflicted with Poison or Stun.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Cyclops ・Skill Effect Adjustment
Pre-Adjustment: Resist Poison/Stun
This creature can't be inflicted with Poison or Stun.

Post-Adjustment: Resist All
This creature cannot be instantly slain or inflicted with any status effects.
Gigantic Shell Life 4 ⇒ 5
Matango Life 1 ⇒ 2
Dark Specter Life 1 ⇒ 2
Skeleton Life 1 ⇒ 2
Elf Warrior Life 1 ⇒ 2
Blue Slime Life 1 ⇒ 2
Red Slime Life 1 ⇒ 2
Yellow Slime Life 1 ⇒ 2
Green Slime Life 1 ⇒ 2
Mermaid Life 1 ⇒ 2
Archer Life 1 ⇒ 2
Merchant Life 1 ⇒ 2
Bishop Life 1 ⇒ 2
Shaman Life 1 ⇒ 2
Magician Life 1 ⇒ 2
Dryad Life 1 ⇒ 3
Sorcerer Attack 2 ⇒ 3

Magic Card Adjustments

Rarity Card Adjustments
C Barrier of Purity ・Skill Effect Adjustment
Pre-Adjustment:
All allied creatures gain +1 Life and Immunity: Poison, Immunity: Stun, Immunity: Stone, and Immunity: Instant Slay.

Post-Adjustment:
All allied creatures gain +1 Life, immunity to all status effects, and cannot be instantly slain.

Note:

  • *Adjustment details and timing are subject to change.